![]() You don’t go hungry or thirsty, and your living conditions are clean, if simple. ![]() You live in an older part of town, renting a room in a boarding house, inn, or temple. A modest lifestyle keeps you out of the slums and ensures that you can maintain your equipment. People at this lifestyle level tend to be unskilled laborers, costermongers, peddlers, thieves, mercenaries, and other disreputable types. You benefit from some legal protections, but you still have to contend with violence, crime, and disease. Your accommodations might be a room in a flophouse or in the common room above a tavern. Simple food and lodgings, threadbare clothing, and unpredictable conditions result in a sufficient, though probably unpleasant, experience. A poor lifestyle means going without the comforts available in a stable community. They might be disturbed, marked as exiles, or suffer from disease. Most people at this lifestyle level have suffered some terrible setback. You are beneath the notice of most people, and you have few legal protections. You have shelter from the elements, but you live in a desperate and often violent environment, in places rife with disease, hunger, and misfortune. You live in a leaky stable, a mud-floored hut just outside town, or a vermin-infested boarding house in the worst part of town. You are beneath the notice of most people. Other wretched people covet your armor, weapons, and adventuring gear, which represent a fortune by their standards. Violence, disease, and hunger follow you wherever you go. A wretched lifestyle presents abundant dangers. With no place to call home, you shelter wherever you can, sneaking into barns, huddling in old crates, and relying on the good graces of people better off than you. Likewise, living frugally might help you avoid criminals, but you are unlikely to make powerful connections. ![]() Maintaining a wealthy lifestyle might help you make contacts with the rich and powerful, though you run the risk of attracting thieves. Your lifestyle choice can have consequences. Your lifestyle might change from one period to the next, based on the funds you have at your disposal, or you might maintain the same lifestyle throughout your character’s career. The prices listed are per day, so if you wish to calculate the cost of your chosen lifestyle over a thirty-day period, multiply the listed price by 30. Furthermore, expenses cover the cost of maintaining your equipment so you can be ready when adventure next calls.Īt the start of each week or month (your choice), choose a lifestyle from the Expenses table and pay the price to sustain that lifestyle. ![]() They cover your accommodations, food and drink, and all your other necessities. Lifestyle expenses provide you with a simple way to account for the cost of living in a fantasy world. These things cost money, although some lifestyles cost more than others. Even in a fantastical world, people require basic necessities such as shelter, sustenance, and clothing. When not descending into the depths of the earth, exploring ruins for lost treasures, or waging war against the encroaching darkness, adventurers face more mundane realities.
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